After being out for family vacation, I was back at it.
Well, I have to be honest, I also played in a Sunday tournament before I left for vacation almost two weeks ago. I went to
Gamer-Corps in Ellicot City. It has been open only 100 days, but they are pushing hard to support as much as they can. Even if the payouts are what I would call, "meh" for now.
I didn't write up the games because, well, I don't remember them and had no time to do so. However, I was the only 4-0 that day. Felt good. I do know I beat Goblins again, a Delver deck, a W6 deck minus
Goyfs... and something else.
One important thing that stood out vs W6 deck,
Thorn of Amethyst is a MASSIVE pain for them.
Last night I ran out to
MTG First for their weekly. Couple regulars were out, but still had 14 I believe.
Eldrazi stompy or bust
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Round 1 vs Arena Rector-Curse deck
Its an off beat deck to be sure. Not something I would expect, nor really sure how to board for.
Game 1
Lost due to curses.
Game 2
Kept a STUPID hand of 3 Leylines... I really shouldn't have, but I don't know how else I would have combated against his plans. There were small windows to win, but I just drew a freaking metric TON of mana. *sigh*
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Round 2 vs u/w stoneblade
very good player, Brian. He is usually piloting a couple different decks, wasn't sure what he was on.
Game 1
Just got out valued, he had all the right answers for anything I tried. It was embarrassing. I scooped when he played double
stoneforge.
Game 2
Wasn't exactly sure how to SB, removed Karakas, put creature hate in via
Dismember. Put in
Ratchet Bombs and
Spyglasses.
It was back and forth until we were both under 10. He had two
True-Names down. And I finally found a
Smasher. I had a metric ton of mana out because my
wastelands were pointless vs a virtually all basics deck. Due to early
Thought-Knots, I knew he had two
Supreme Verdicts. And he had deployed two True-Names, which meant removing his own creatures. HOWEVER, that turned out to be a positive because I was fetching up more Smashers at the end of his turn via
Eye of Ugin. I had 3 Wastelands, 3
Cavern of Souls... There was one critical turn where I was holding a Dismember because of True-Name. However, I knew he had to have a StP or Snapcaster in his hand. He was going to have to block at least one Smasher, Snapcaster the StP, pitch a card to target a Smasher. I also had played a
Blast Zone. And was at about 9 life. So I could take the 6 from the True-Names, gain 5 from the StP to a Smasher, and kill the Snap with the Dismember. Next turn pop the Blast Zone and grab the 4th Smasher on his turn. He had zero creatures, and was down to 1. Even playing his last StoneForge and deploying Jitte without equipping did not save him from trample. It was a nail-biter. I felt REALLY good being able to pull it off.
Game 3
Less exciting, an early Thought-Knot removed a
Council's Judgement, but saw
Back to Basics. A card nearly impossible for me to beat. He was mana light however, and I dropped a Thorn of Amethyst and kept dropping lands. He was one off from getting the BtB down. I wasted his dual land, keeping him off 4 mana but he StP my Thought-Knot. I got a
Walking Ballista down with 3, but then he topped his forth mana source and dropped the BtB. I then proceeded to beat his face with the Ballista for 4 straight turns. Meanwhile I kept dropping lands somehow. It didn't really matter as he couldn't find answers to my threats.
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Round 3 vs G/W knight-depths
He was 0-2 and I was 1-1. He was kind enough to give me the match because even if he won he literally couldn't take advantage. However we played it out anyhow.
Game 1
I never saw any of his dark depths, so I thought he was on Maverick or. I found an early
Jitte which honestly won me the game. He got out a
reclaimer, but then I started picking his stuff off by me blocking and picking his things off. Mimic was also good because Smasher and Mimic are like "peas and carrots."
Game 2
FUNNIEST turns of the night.
He drops a
stage.
I drop a tomb and chalice on 1
He drops a
dark depths
I wasteland it
He drops a dark depths
I wasteland it
He drops a dark depths
I am out of wastelands... and I have to hope he doesn't find more mana... he drop a tomb. DAMNIT.
His opening had was 3 dark depths, a stage, and a tomb. Shoots.
Game 3
Don't recall what happened, but I pulled it out. Just too much fire power turning sideways.
(update) I also know I drew my one of Karakas which completely nullified his Dark Depths that he had attempted to unleash. Whew.
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Notes- never drew my
spatial contortion to evaluate it. Seems like a good card, either get in for extra damage to push the issue, or remove a threat on their side.
I picked up 3
Giver of Runes with some of my credit. Gonna run
Squawk & Taxes at some point for the hell of it. Missing some of the pieces, like a 2nd
Hallowed Spirit Keeper and
Sword of Light and Shadow... but have pretty much everything else. Oh, no second Surgical Extraction. Ouch
The deck is in direct reaction to the
Wrenn and Six decks roaming the planes.