Thursday, December 15, 2022

What did it turn into?

 Back when I got a few packs of Double Masters 2022, I managed to open an Imperial Seal. I did not want said card, rather knew I should either sell it or trade it. I took the trade route at my local FNM. I did a straight up trade for:

I had some intention on waiting on the Subtlety to see if it would climb more.  But Modern really didn't use them too much, and Legacy- even though they love free blue spells, has never really joined the party. So I put them up on DeckBox, and I found a trade partner. 

In return for those two Subtlety and a Morbid Opprtunist, I got the following:

While I admitted the new Aether Vial full art was pretty sweet, I didn't need it.  Same with Minsc & Boo, I wound up with 5 copies, so out the door on full art... Kept the Mentor, Hexmage, and Watery Grave.

I wound trading several of these locally for stuff like a Worldgorger Dragon, Torpor Orb, retro frame Sword of Hearth and Home, and 2 more copies of Jokulhaups.

Fairly sure I did pretty good for my initial single card of Imperial Seal that I was never going to use or hold.



Thursday, December 1, 2022

Naya Stompy, something new

$800 pack as seen at Level Up

Past month highlights:

  • Attending two pre-releases for Brother War
    • First I had weaker cards, but really good deck
    • Second I had strong high end cards, but a not so synergistic deck. 
  • Busted a third pre-release kit with the fellas, and pulled not only super value, but also crushed them utterly. I felt bad because ya know, Portal to Phyrexia is stupid in limited. Even at 9.
  • Played more legacy than I have in a while, between friends and the weekly at Level Up
  • Made several trades
    • Got a play set of Minsc & Boo (might even throw together Naya depths with Minsc to see how to play the darn deck)
    • Completed a couple playsets, getting a 4th copy of things, etc 
  • Watched my 3 playsets of White Plume Adventurer shoot from 40 cents a card, to $8.  
    • Card Kingdom still not giving me enough credit to dump the extras there... will seek trades to gain value
  • Trying to convince a co-worker to join me at a draft night... sadly its me who needs to get there, not him. Ha.
  • Somehow a beta Swamp found me on DeckBox. Wasn't looking for it, but hey- I have issues.
  • Picked up release weekend staples I wanted at much cheaper prices
    • playset of schematic Mishra's Bauble for like $1 each
    • 2 foil of the same card for $4 each, thats a sit and watch card. Will never go down from what I paid
    • Defense Grid for like $1 each. 
      • I ought to pick up some foils for the long haul. (they cheap right now)

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 Thought question- Why didn't they print Lotus Petal in Brothers War? Seriously. It shouldn't be $20.

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Putting together Naya Stompy

While I put S+S in time-out for now... I found a new deck that has my brain thinking of edits. It was from Andy Fernandes (his episode here), by way of The Everyday Eternal Podcast

The deck is Naya Stompy with initiative. (all the rage right now) Even Andy said in the podcast that he is already changing things about the deck that didn't seem to work. Which lead me to version 1 of my build. 

The deck attempts to bolt past turn 1/2 and start to drop 3s first turn. Whether that is White Plume, or Archon, or even Fable of the Mirror-Breaker. Providing extra stress on the other side of the board.

I love Archon of Emeria. Criminally underplayed in Legacy. 

One of the keys is being able to mulligan correctly, which is a skill I have yet to even be decent at. I am still at the "do I have spells and lands" phase of the world. aka limited reaction to mulligans. 

While I did like the v1, I had already started to cook up v1.5. That also felt pretty good. I played it this past week, and it does feel like it should be good with a better pilot than me behind it. Not sure about Caves of Chaos Adventurer in it yet. Not sure how strong along the initiative path I should go. The other difference is removing the "4th" color in Thought-Knots. The mana base feels just unsettled trying to wedge that card in. 


Then today, I was thinking- people are already putting sideboard cards of Dress Down and Toporal Orb in just to help combat these builds. How about an Aether Vial based deck so you can end of turn drop an initiative in, and get a second phase in your up-keep just for good measure.

Then I thought- wait- why not just remove parts of D&T, and insert some of my favorite bits of white Initiative so that you get all the goodness baked into D&T, but also cause some mayhem with stuff from the Naya build I liked. 


Here is my completely mad- D&T, Initiative build. I might just throw this stuff together for next week's Legacy weekly to see how it actually plays out.