Made it back to Level Up Games MD for another week of testing r/w Initiative. Was nice to chat with Titan refugee Chris about his version of initiative. Though it was sad to hear about the demise of another weekly Legacy event. The other location just had dwindling participation and I think Chris marks the official death. The weekly hadn't officially fired for months. The store will be absolutely fine, as it supports Warhammer.
This week I was testing Fable of the Mirror Breaker as a replacement for Chancellor of the Annex. My thoughts about each:
Fable:
- Pitches to Fury
- Can be imprinted to Chrome Mox, not likely....
- Not a dead draw
- Helps filter
- Can produce another Initiative creator with Kiki
Chancellor:
- Pitches to Solitude
- Can be imprinted to Chrome Mox, very likely
- Super annoying to play against if found in opening hand
- Can be a dead card in hand if drawn. (outside of Mox, and pitching to Solitude)
- A very good card to hit on the Undercity, Throne of the Dead Three.
So I think it comes down to, do I want to hopefully disrupt early... slow down another aggressive deck, or play a slightly longer game. Combat more combo, or have more game against control.
I do not know the answer.
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I am going to SCG Con Baltimore to play in the Legacy 10k.
Why after saying big events are not for me? First, its in my backyard. Second, a 10k for $50 plus parking? Yes please. Third, my initiative deck has been smashing face, and doing not bad. I know how it plays and what to expect. Fourth, I finally have a deck I don't have to borrow any cards for. Seriously, thats a huge accomplishment for me.
I will mark it a highly successful day if I leave that day with a winning record. Even at 3-2.
(as of writing this, a grand total of 15 people have signed up, out of 1,000 slots. HA!)
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Match 1 vs u/w Stoneblade
Game 1- My notes state I crushed him. Initiative just overwhelmed him, he had no removal. I think I had a Cavern of Souls to prevent countering? I think.
Game 2- Notes state I turned into the control deck somehow. I found ways of distrupting what he had to slow me down. Turns out, Spellbinder on a March of Otherworldly Light, really screwed things up for him.
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Match 2 vs r/w Initiative (Gene)
I was not expecting Gene to be on this deck. He was fresh off the complete destruction of his opponent Bye. (come on, jokes are needed)
Game 1- my opening hand felt ok, but my Chalice on 1 was laughable as it turned out. I played out a Spellbinder, which allowed me to have evasion which was critical because he played out a Caves of Chaos Adventurer. While he took the initiative, I just took it right back. I know how this game is played. I know him missing that one turn of initiative is basically what allowed me to win honestly. That and a couple flyers. Ha.
Game 2- Opening hand felt really good, Plateau StP for any of his early threats, and a threat of my own. I wasn't too worried about slow mana. He dropped a turn one Rabblemaster. Got me for 1, I followed up with turn one StP on that sucker. Not even allowing it to make it to his turn. He had dropped most of his hand, and when I dropped a turn 3 Spellbinder, he scooped.
Match 3 vs Breakfast (Paul, his top deck interview)
First, I knew he was on the deck. Second, I have ZERO clue how to win against the deck to be honest. It showed.
Game 1- I hemmed and hauled about what to do, in the end I just tried to remove all his creatures. Likely not a great plan. He still comboed me out. I should have saved my Touch the Sprit Realm for his Shuko, but I am just not versed in the deck. At all... ugh.
Game 2- My deck decided I have had enough. When the game ended, I had one white source of mana, a Karakas, and one red, my single Mountain. I should have had mulligan'd that opening hand. My Archon nearly got there, but I could NEVER find a second threat. At all. My big brain moment was using the Channel on Touch, to save my Archon from a Teferi bounce. Killed him next turn. I think if I had found ANY threat, I might have won. Damnit.
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Note of the night, I got a box of Dragon Shield Jet to replace my current sleeves as they are looking beat.
I spend 10 minutes de-sleeving, re-sleeving. I started to shuffle, and split a sleeve. Huh.
Replaced the sleeve, shuffled. Split another one. Ok... thats not cool
Replaced the sleeve, shuffled. Split a third one. Thats it, done. Completely removed the cards... Maybe I got a bad batch? But have never heard of Dragon Shield doing that from a fresh box. Ick.
But splitting three sleeves in 5 minutes? Horrible.
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